

I’ve got to say though that I found these villains rather lame.

My experience with the series is limited to Far Cry 5 and watching a friend play through Far Cry Primal, but of course I know the series has a reputation for interesting antagonists. Really, though, this one wants to be much more linear. Even if you weren’t to compare this to the more open Far Cry 5, I found that the direction felt limiting and that the only reason that this was an open world at all, was because Far Cry has always been open world. The only real way to get better gear to push further into the world is to move the story along and upgrade Prosperity and its functions. You can gallivant across the country side sticking it to the Highwaymen if you want to, but until you take up the first story mission or start hunting down a series of “specialists” that the town of Prosperity needs to recruit, you’re pretty much stuck, and your basic gear won’t be getting you very far. There you get to work in order to start helping them take back what they lost to the Twins.įrom this point I would like to say that whatever you do is entirely up to you as New Dawn is technically an open world, but I can’t, because it’s not. Barely getting out of it alive, you are found floating in the river by a familiar face from the previous game who leads you to her mother, who is currently running one of the only two fortified “civilized” areas left in the county, Prosperity. You’re on a train, which is derailed and there you immediately get your first encounter with the twin women leading the Highwaymen. Taking it from the top, you, the player, come into Hope’s County as the captain of security for a man named Thomas Rush.
